aniControl

aniControl

  • Latest Version
  • aniFree

aniControl is an app to control aniFree products such as aniLight v1.

About this app

Use aniControl to control your aniLight v1 product via Bluetooth Low Energy (BLE), including changing device settings (such as Light brightness, RGB light color, White color temperature, Delay time, etc.) and performing Over-the-Air (OTA) firmware update to keep your device up to date.

First, you need to operate aniLight to enter BLE mode:
① Power aniLight off: Press and hold the left PWR button for 3 seconds until red light runs counterclockwise once.
② Enter BLE mode: Press and hold the right SET button. While SET button is held, press and hold PWR button for 3 seconds until BLUE (not green) light runs clockwise once. Then release both buttons.

Go to CONNECT tab to scan and find aniLight v1 device with the name of "aniLight_1". Tap it to connect or disconnect it.

Go to CONTROL tab to change its name or settings of the connected aniLight, or perform firmware upgrade.
You need to press the SAVE button to save your changes to the device.

Go to Help tab for more detailed information.

BLE mode needs more power to run. So after finishing the settings change, re-enter the normal mode:
① Power the unit off.
② Power the unit on normally: Press and hold PWR button for 3 seconds until green light runs clockwise once.

If the device battery is low, connecting the recharging cable to it first. If the red recharging indicator does not light up, press and hold the PWR button for 3 seconds until red light runs counterclockwise once. Please keep it being recharged for some time, then perform the firmware upgrade.

After successful firmware upgrade to v1.2, the device will reboot to the normal non-BLE mode. If you want to use the BLE features, you need to power it off then on to BLE mode.

The settings key operation has changed for v1.2, please check the Help tab for more detailed information.

This app only works for aniLight v1 product. It does not support aniLight v3 which uses BLE Mesh instead.